Alien: Isolation 2 uses Xenomorph legacy animations the studio designed for the first game but didn't have the technology to ...
Alien: Isolation 2 is still inspired by the Alien movie, but Creative Assembly had to make sure the game's environment fit its retro-futuristic aesthetic.
Despite the first-person perspective giving me the aforementioned RE7 vibes, playing Silent Hill: Townfall is a lot closer to Alien: Isolation or Outlast—which, thankfully, are some of my favorite ...
There are some games where you can see the monster coming and still make the stupid decision to keep moving forward. Alien: ...
Howlongtobeat’s charts demonstrate how long Alien: Isolation is for most players. RELATED: Alien: Romulus Director Reveals the Movie Has an Easter Egg for Alien: Isolation Fans Like the first film, ...
On the 10-year anniversary of Alien: Isolation’s release, developer Creative Assembly has confirmed that a sequel is in development. In a statement marking the survival horror classic’s 10th birthday, ...
Few monsters manage to terrify me. Demons and ghosts do absolutely nothing for me, and while home invasion and crazed serial killers get a reaction out of me, it never lasts. Sure, there are instances ...
"The alien is the perfect hunter. It will adapt to those situations, to those environments," says principal UI artist Laura ...
Developer Creative Assembly and publisher Sega are celebrating Alien: Isolation’s 10-year anniversary in the best way possible: by announcing a long-awaited sequel. Despite reports that most of the ...
One of the best video games in the Alien franchise, and one of the best Alien sequels period, is finally getting a proper follow-up. In a post on X (formerly Twitter) celebrating the tenth anniversary ...
Malcolm loves games. Be they trading card games like Magic: the Gathering or Yu-Gi-Oh, or tabletop wargames like Heroscape and Warhammer 40K, Malcolm's got a firm passion for all things interactive.
In 2014, PC Gamer awarded horror adventure Alien: Isolation Game of the Year, praising its reactive AI and exhaustively faithful environmental design. At the time, staff writer Andy Kelly called it ...