VKD3D-Proton is an incredibly important project for ensuring Direct3D 12 games run well on Linux / SteamOS using Vulkan, with ...
Valve is putting a hefty push behind the new Vulkan API, but the stakes are higher than they've been in past years. This time, the premiere PC game distribution platform is gearing up to take on ...
Jesse Natalie, Principal Software Engineer at Microsoft, is working on adding and improving D3D12 compute support in OpenGL through Mesa and hints that future enhancements are in the pipeline. In the ...
It is time to grab a number of cards and look per API on how the performance is. We'll start off with OpenGL 4.5, an API used less and less with the rise of DirectX 11/12 and Vulkan. So basically what ...
Futuremark just released 3DMark v2.3.3663 with support for Vulkan in their API overhead test, we ran some quick tests to see what is happeing. This means you can now compare the API performance of ...