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  1. OpenGL - The Industry Standard for High Performance Graphics

    This release expands graphics trace on Windows by adding support for Direct3D 11, WDDM CPU+GPU queues, and OpenGL. On Linux, new features include support for CUDA 10.2, simultaneous CLI …

  2. OpenGL - NVIDIA Developer

    Originally developed by Silicon Graphics in the early '90s, OpenGL® has become the most widely-used open graphics standard in the world. NVIDIA supports OpenGL and a complete set of OpenGL …

  3. OpenGL - Wikipedia

    OpenGL ... OpenGL (Open Graphics Library[4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to …

  4. Learn OpenGL, extensive tutorial resource for learning Modern OpenGL

    Welcome to the online book for learning OpenGL! Whether you are trying to learn OpenGL for academic purposes, to pursue a career or simply looking for a hobby, this book will teach you the basics, the …

  5. OpenGL - The Industry's Foundation for High Performance Graphics

    OpenGL is the most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms. It is window-system and operating-system …

  6. Getting started with OpenGL - GeeksforGeeks

    Jul 23, 2025 · Open Graphics Library (OpenGL) is a cross-language (language independent), cross-platform (platform-independent) API for rendering 2D and 3D Vector Graphics (use of polygons to …

  7. GitHub - google/angle: A conformant OpenGL ES implementation for ...

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. - google/angle

  8. Getting Started - OpenGL Wiki - Khronos Group

    Jan 15, 2024 · To program using the OpenGL API, you need the driver and the development package (depends on platform and programming language). More platform-specific details are described in …

  9. OpenGL Overview

    OpenGL gives software developers access to geometric and image primitives, display lists, modeling transformations, lighting and texturing, anti-aliasing, blending, and many other features. Every …

  10. LearnOpenGL - OpenGL

    OpenGL is by itself a large state machine: a collection of variables that define how OpenGL should currently operate. The state of OpenGL is commonly referred to as the OpenGL context.